Thank you all for the overwhelmingly positive response!!! It’s a bit surreal as I mentioned in the last post how much this all means to me personally and how important this is. I got a chance to finally watch the film in all of its glory and it delivers!!! My enormous respect goes out to @mattreevesla , @greigfraser_dp , @jchinlund and the entire team for their incredible contribution to the batman franchise. I honestly got a bit emotional when the scenes unfolded…it was so visceral and overwhelming. Truly thankful to be apart of this amazing project. Here are a few front angle renders I did of the last few files before I sent them back to the amazing design/production team working at Warner Brothers. If you look closely you can see some differences between my last design and the final that made it into the film, mainly the two extra ram rod bars that come out over the bumper. For this front bumper concept I liked the idea of having high tension type metal (tungsten/steel) riveted to the front to create a lighter inner structure but extremely hard exterior. A theme I tried to push through on almost the entire project mimicking the inner workings of Bruce himself (the vehicle is him and he is the vehicle thematically). All in all I produced 11 passes on designs until we got to this point. With such an iconic piece of movie history we needed to make sure it was right and make sure it would live up to the legacy of icons that have been produced before. When James first hired me I was a bit nervous being such a fan of Batman myself but once James gave me the brief and told me a little bit about what this version of Batman would be I could see what the Batmoblie design needed almost immediately and got right to work. It was and still is such a visceral experience being apart of all this and I’m just so thankful and humbled by the amazing work that everyone put in on the project. Truly blessed 🙂 – Additional Design Production team – @benjamin_last , @coliewertz , Haisu Wang, Daniel Frank, Patrick Dunn Baker, Dominic Tuohy, Joe Hiura. – If you haven’t seen the film I HIGHLY recommend 🙂 #thebatman #batman #batmobile #vehicledesign #gotham
Thank you all for the overwhelmingly positive response!!! It’s a bit surreal as I mentioned in the last post how much this all means to me personally and how important this is. I got a chance to finally watch the film in all of its glory and it delivers!!! My enormous respect goes out to @mattreevesla , @greigfraser_dp , @jchinlund and the entire team for their incredible contribution to the batman franchise. I honestly got a bit emotional when the scenes unfolded…it was so visceral and overwhelming. Truly thankful to be apart of this amazing project. Here are a few front angle renders I did of the last few files before I sent them back to the amazing design/production team working at Warner Brothers. If you look closely you can see some differences between my last design and the final that made it into the film, mainly the two extra ram rod bars that come out over the bumper. For this front bumper concept I liked the idea of having high tension type metal (tungsten/steel) riveted to the front to create a lighter inner structure but extremely hard exterior. A theme I tried to push through on almost the entire project mimicking the inner workings of Bruce himself (the vehicle is him and he is the vehicle thematically). All in all I produced 11 passes on designs until we got to this point. With such an iconic piece of movie history we needed to make sure it was right and make sure it would live up to the legacy of icons that have been produced before. When James first hired me I was a bit nervous being such a fan of Batman myself but once James gave me the brief and told me a little bit about what this version of Batman would be I could see what the Batmoblie design needed almost immediately and got right to work. It was and still is such a visceral experience being apart of all this and I’m just so thankful and humbled by the amazing work that everyone put in on the project. Truly blessed 🙂 – Additional Design Production team – @benjamin_last , @coliewertz , Haisu Wang, Daniel Frank, Patrick Dunn Baker, Dominic Tuohy, Joe Hiura. – If you haven’t seen the film I HIGHLY recommend 🙂 #thebatman #batman #batmobile #vehicledesign #gotham
Thank you all for the overwhelmingly positive response!!! It’s a bit surreal as I mentioned in the last post how much this all means to me personally and how important this is. I got a chance to finally watch the film in all of its glory and it delivers!!! My enormous respect goes out to @mattreevesla , @greigfraser_dp , @jchinlund and the entire team for their incredible contribution to the batman franchise. I honestly got a bit emotional when the scenes unfolded…it was so visceral and overwhelming. Truly thankful to be apart of this amazing project. Here are a few front angle renders I did of the last few files before I sent them back to the amazing design/production team working at Warner Brothers. If you look closely you can see some differences between my last design and the final that made it into the film, mainly the two extra ram rod bars that come out over the bumper. For this front bumper concept I liked the idea of having high tension type metal (tungsten/steel) riveted to the front to create a lighter inner structure but extremely hard exterior. A theme I tried to push through on almost the entire project mimicking the inner workings of Bruce himself (the vehicle is him and he is the vehicle thematically). All in all I produced 11 passes on designs until we got to this point. With such an iconic piece of movie history we needed to make sure it was right and make sure it would live up to the legacy of icons that have been produced before. When James first hired me I was a bit nervous being such a fan of Batman myself but once James gave me the brief and told me a little bit about what this version of Batman would be I could see what the Batmoblie design needed almost immediately and got right to work. It was and still is such a visceral experience being apart of all this and I’m just so thankful and humbled by the amazing work that everyone put in on the project. Truly blessed 🙂 – Additional Design Production team – @benjamin_last , @coliewertz , Haisu Wang, Daniel Frank, Patrick Dunn Baker, Dominic Tuohy, Joe Hiura. – If you haven’t seen the film I HIGHLY recommend 🙂 #thebatman #batman #batmobile #vehicledesign #gotham
Thank you all for the overwhelmingly positive response!!! It’s a bit surreal as I mentioned in the last post how much this all means to me personally and how important this is. I got a chance to finally watch the film in all of its glory and it delivers!!! My enormous respect goes out to @mattreevesla , @greigfraser_dp , @jchinlund and the entire team for their incredible contribution to the batman franchise. I honestly got a bit emotional when the scenes unfolded…it was so visceral and overwhelming. Truly thankful to be apart of this amazing project. Here are a few front angle renders I did of the last few files before I sent them back to the amazing design/production team working at Warner Brothers. If you look closely you can see some differences between my last design and the final that made it into the film, mainly the two extra ram rod bars that come out over the bumper. For this front bumper concept I liked the idea of having high tension type metal (tungsten/steel) riveted to the front to create a lighter inner structure but extremely hard exterior. A theme I tried to push through on almost the entire project mimicking the inner workings of Bruce himself (the vehicle is him and he is the vehicle thematically). All in all I produced 11 passes on designs until we got to this point. With such an iconic piece of movie history we needed to make sure it was right and make sure it would live up to the legacy of icons that have been produced before. When James first hired me I was a bit nervous being such a fan of Batman myself but once James gave me the brief and told me a little bit about what this version of Batman would be I could see what the Batmoblie design needed almost immediately and got right to work. It was and still is such a visceral experience being apart of all this and I’m just so thankful and humbled by the amazing work that everyone put in on the project. Truly blessed 🙂 – Additional Design Production team – @benjamin_last , @coliewertz , Haisu Wang, Daniel Frank, Patrick Dunn Baker, Dominic Tuohy, Joe Hiura. – If you haven’t seen the film I HIGHLY recommend 🙂 #thebatman #batman #batmobile #vehicledesign #gotham
Thank you all for the overwhelmingly positive response!!! It’s a bit surreal as I mentioned in the last post how much this all means to me personally and how important this is. I got a chance to finally watch the film in all of its glory and it delivers!!! My enormous respect goes out to @mattreevesla , @greigfraser_dp , @jchinlund and the entire team for their incredible contribution to the batman franchise. I honestly got a bit emotional when the scenes unfolded…it was so visceral and overwhelming. Truly thankful to be apart of this amazing project. Here are a few front angle renders I did of the last few files before I sent them back to the amazing design/production team working at Warner Brothers. If you look closely you can see some differences between my last design and the final that made it into the film, mainly the two extra ram rod bars that come out over the bumper. For this front bumper concept I liked the idea of having high tension type metal (tungsten/steel) riveted to the front to create a lighter inner structure but extremely hard exterior. A theme I tried to push through on almost the entire project mimicking the inner workings of Bruce himself (the vehicle is him and he is the vehicle thematically). All in all I produced 11 passes on designs until we got to this point. With such an iconic piece of movie history we needed to make sure it was right and make sure it would live up to the legacy of icons that have been produced before. When James first hired me I was a bit nervous being such a fan of Batman myself but once James gave me the brief and told me a little bit about what this version of Batman would be I could see what the Batmoblie design needed almost immediately and got right to work. It was and still is such a visceral experience being apart of all this and I’m just so thankful and humbled by the amazing work that everyone put in on the project. Truly blessed 🙂 – Additional Design Production team – @benjamin_last , @coliewertz , Haisu Wang, Daniel Frank, Patrick Dunn Baker, Dominic Tuohy, Joe Hiura. – If you haven’t seen the film I HIGHLY recommend 🙂 #thebatman #batman #batmobile #vehicledesign #gotham
Thank you all for the overwhelmingly positive response!!! It’s a bit surreal as I mentioned in the last post how much this all means to me personally and how important this is. I got a chance to finally watch the film in all of its glory and it delivers!!! My enormous respect goes out to @mattreevesla , @greigfraser_dp , @jchinlund and the entire team for their incredible contribution to the batman franchise. I honestly got a bit emotional when the scenes unfolded…it was so visceral and overwhelming. Truly thankful to be apart of this amazing project. Here are a few front angle renders I did of the last few files before I sent them back to the amazing design/production team working at Warner Brothers. If you look closely you can see some differences between my last design and the final that made it into the film, mainly the two extra ram rod bars that come out over the bumper. For this front bumper concept I liked the idea of having high tension type metal (tungsten/steel) riveted to the front to create a lighter inner structure but extremely hard exterior. A theme I tried to push through on almost the entire project mimicking the inner workings of Bruce himself (the vehicle is him and he is the vehicle thematically). All in all I produced 11 passes on designs until we got to this point. With such an iconic piece of movie history we needed to make sure it was right and make sure it would live up to the legacy of icons that have been produced before. When James first hired me I was a bit nervous being such a fan of Batman myself but once James gave me the brief and told me a little bit about what this version of Batman would be I could see what the Batmoblie design needed almost immediately and got right to work. It was and still is such a visceral experience being apart of all this and I’m just so thankful and humbled by the amazing work that everyone put in on the project. Truly blessed 🙂 – Additional Design Production team – @benjamin_last , @coliewertz , Haisu Wang, Daniel Frank, Patrick Dunn Baker, Dominic Tuohy, Joe Hiura. – If you haven’t seen the film I HIGHLY recommend 🙂 #thebatman #batman #batmobile #vehicledesign #gotham
Thank you all for the overwhelmingly positive response!!! It’s a bit surreal as I mentioned in the last post how much this all means to me personally and how important this is. I got a chance to finally watch the film in all of its glory and it delivers!!! My enormous respect goes out to @mattreevesla , @greigfraser_dp , @jchinlund and the entire team for their incredible contribution to the batman franchise. I honestly got a bit emotional when the scenes unfolded…it was so visceral and overwhelming. Truly thankful to be apart of this amazing project. Here are a few front angle renders I did of the last few files before I sent them back to the amazing design/production team working at Warner Brothers. If you look closely you can see some differences between my last design and the final that made it into the film, mainly the two extra ram rod bars that come out over the bumper. For this front bumper concept I liked the idea of having high tension type metal (tungsten/steel) riveted to the front to create a lighter inner structure but extremely hard exterior. A theme I tried to push through on almost the entire project mimicking the inner workings of Bruce himself (the vehicle is him and he is the vehicle thematically). All in all I produced 11 passes on designs until we got to this point. With such an iconic piece of movie history we needed to make sure it was right and make sure it would live up to the legacy of icons that have been produced before. When James first hired me I was a bit nervous being such a fan of Batman myself but once James gave me the brief and told me a little bit about what this version of Batman would be I could see what the Batmoblie design needed almost immediately and got right to work. It was and still is such a visceral experience being apart of all this and I’m just so thankful and humbled by the amazing work that everyone put in on the project. Truly blessed 🙂 – Additional Design Production team – @benjamin_last , @coliewertz , Haisu Wang, Daniel Frank, Patrick Dunn Baker, Dominic Tuohy, Joe Hiura. – If you haven’t seen the film I HIGHLY recommend 🙂 #thebatman #batman #batmobile #vehicledesign #gotham
Thank you all for the overwhelmingly positive response!!! It’s a bit surreal as I mentioned in the last post how much this all means to me personally and how important this is. I got a chance to finally watch the film in all of its glory and it delivers!!! My enormous respect goes out to @mattreevesla , @greigfraser_dp , @jchinlund and the entire team for their incredible contribution to the batman franchise. I honestly got a bit emotional when the scenes unfolded…it was so visceral and overwhelming. Truly thankful to be apart of this amazing project. Here are a few front angle renders I did of the last few files before I sent them back to the amazing design/production team working at Warner Brothers. If you look closely you can see some differences between my last design and the final that made it into the film, mainly the two extra ram rod bars that come out over the bumper. For this front bumper concept I liked the idea of having high tension type metal (tungsten/steel) riveted to the front to create a lighter inner structure but extremely hard exterior. A theme I tried to push through on almost the entire project mimicking the inner workings of Bruce himself (the vehicle is him and he is the vehicle thematically). All in all I produced 11 passes on designs until we got to this point. With such an iconic piece of movie history we needed to make sure it was right and make sure it would live up to the legacy of icons that have been produced before. When James first hired me I was a bit nervous being such a fan of Batman myself but once James gave me the brief and told me a little bit about what this version of Batman would be I could see what the Batmoblie design needed almost immediately and got right to work. It was and still is such a visceral experience being apart of all this and I’m just so thankful and humbled by the amazing work that everyone put in on the project. Truly blessed 🙂 – Additional Design Production team – @benjamin_last , @coliewertz , Haisu Wang, Daniel Frank, Patrick Dunn Baker, Dominic Tuohy, Joe Hiura. – If you haven’t seen the film I HIGHLY recommend 🙂 #thebatman #batman #batmobile #vehicledesign #gotham
Thank you all for the overwhelmingly positive response!!! It’s a bit surreal as I mentioned in the last post how much this all means to me personally and how important this is. I got a chance to finally watch the film in all of its glory and it delivers!!! My enormous respect goes out to @mattreevesla , @greigfraser_dp , @jchinlund and the entire team for their incredible contribution to the batman franchise. I honestly got a bit emotional when the scenes unfolded…it was so visceral and overwhelming. Truly thankful to be apart of this amazing project. Here are a few front angle renders I did of the last few files before I sent them back to the amazing design/production team working at Warner Brothers. If you look closely you can see some differences between my last design and the final that made it into the film, mainly the two extra ram rod bars that come out over the bumper. For this front bumper concept I liked the idea of having high tension type metal (tungsten/steel) riveted to the front to create a lighter inner structure but extremely hard exterior. A theme I tried to push through on almost the entire project mimicking the inner workings of Bruce himself (the vehicle is him and he is the vehicle thematically). All in all I produced 11 passes on designs until we got to this point. With such an iconic piece of movie history we needed to make sure it was right and make sure it would live up to the legacy of icons that have been produced before. When James first hired me I was a bit nervous being such a fan of Batman myself but once James gave me the brief and told me a little bit about what this version of Batman would be I could see what the Batmoblie design needed almost immediately and got right to work. It was and still is such a visceral experience being apart of all this and I’m just so thankful and humbled by the amazing work that everyone put in on the project. Truly blessed 🙂 – Additional Design Production team – @benjamin_last , @coliewertz , Haisu Wang, Daniel Frank, Patrick Dunn Baker, Dominic Tuohy, Joe Hiura. – If you haven’t seen the film I HIGHLY recommend 🙂 #thebatman #batman #batmobile #vehicledesign #gotham
Thank you all for the overwhelmingly positive response!!! It’s a bit surreal as I mentioned in the last post how much this all means to me personally and how important this is. I got a chance to finally watch the film in all of its glory and it delivers!!! My enormous respect goes out to @mattreevesla , @greigfraser_dp , @jchinlund and the entire team for their incredible contribution to the batman franchise. I honestly got a bit emotional when the scenes unfolded…it was so visceral and overwhelming. Truly thankful to be apart of this amazing project. Here are a few front angle renders I did of the last few files before I sent them back to the amazing design/production team working at Warner Brothers. If you look closely you can see some differences between my last design and the final that made it into the film, mainly the two extra ram rod bars that come out over the bumper. For this front bumper concept I liked the idea of having high tension type metal (tungsten/steel) riveted to the front to create a lighter inner structure but extremely hard exterior. A theme I tried to push through on almost the entire project mimicking the inner workings of Bruce himself (the vehicle is him and he is the vehicle thematically). All in all I produced 11 passes on designs until we got to this point. With such an iconic piece of movie history we needed to make sure it was right and make sure it would live up to the legacy of icons that have been produced before. When James first hired me I was a bit nervous being such a fan of Batman myself but once James gave me the brief and told me a little bit about what this version of Batman would be I could see what the Batmoblie design needed almost immediately and got right to work. It was and still is such a visceral experience being apart of all this and I’m just so thankful and humbled by the amazing work that everyone put in on the project. Truly blessed 🙂 – Additional Design Production team – @benjamin_last , @coliewertz , Haisu Wang, Daniel Frank, Patrick Dunn Baker, Dominic Tuohy, Joe Hiura. – If you haven’t seen the film I HIGHLY recommend 🙂 #thebatman #batman #batmobile #vehicledesign #gotham
Art serves as a vessel through which I delve into my numerous curiosities, allowing me to humbly transcend my ego. It acts as a tool, expanding my perspective, facilitating a deeper understanding of others and their diverse perceptions of the world. Art, my life’s pursuit, has been a driving force since my earliest memories, serving as both my staunchest adversary and most invaluable ally. It resides within me, enabling me to discover my true self. Through this expressive medium, I articulate my unique viewpoint on the surrounding world. It defines me, constituting the most arduous yet rewarding relationship I have ever experienced. Here is a look through my minds eye.
M.H.C. 28-29 – THE ZELIKA – B – Drawing inspiration from our admiration for rally racing, we infused elements of period-correct rally car design into the Baja version. This fusion of rally and Baja styles enabled us to carve out a fresh interpretation of the Zelika. – You can see a little behind the scenes process into the digital recreating of the iconic @toyotires A/T Open Country tires. – Every. Detail. Matters. – – HASTE!
M.H.C. 28-29 – THE ZELIKA – B – Drawing inspiration from our admiration for rally racing, we infused elements of period-correct rally car design into the Baja version. This fusion of rally and Baja styles enabled us to carve out a fresh interpretation of the Zelika. – You can see a little behind the scenes process into the digital recreating of the iconic @toyotires A/T Open Country tires. – Every. Detail. Matters. – – HASTE!
M.H.C. 28-29 – THE ZELIKA – B – Drawing inspiration from our admiration for rally racing, we infused elements of period-correct rally car design into the Baja version. This fusion of rally and Baja styles enabled us to carve out a fresh interpretation of the Zelika. – You can see a little behind the scenes process into the digital recreating of the iconic @toyotires A/T Open Country tires. – Every. Detail. Matters. – – HASTE!
M.H.C. 28-29 – When we embarked on the Zelika R project, the idea of creating a Baja version wasn’t initially on our radar. However, when the concept of developing the vehicle in two distinct form factors arose, we couldn’t resist the opportunity. Instantly, we envisioned the modifications and expansions required to accommodate the thrill of tearing through open terrain. – – HASTE!
M.H.C. 28-29 – When we embarked on the Zelika R project, the idea of creating a Baja version wasn’t initially on our radar. However, when the concept of developing the vehicle in two distinct form factors arose, we couldn’t resist the opportunity. Instantly, we envisioned the modifications and expansions required to accommodate the thrill of tearing through open terrain. – – HASTE!
M.H.C. 28-29 – When we embarked on the Zelika R project, the idea of creating a Baja version wasn’t initially on our radar. However, when the concept of developing the vehicle in two distinct form factors arose, we couldn’t resist the opportunity. Instantly, we envisioned the modifications and expansions required to accommodate the thrill of tearing through open terrain. – – HASTE!
M.H.C. 28-29 – When we embarked on the Zelika R project, the idea of creating a Baja version wasn’t initially on our radar. However, when the concept of developing the vehicle in two distinct form factors arose, we couldn’t resist the opportunity. Instantly, we envisioned the modifications and expansions required to accommodate the thrill of tearing through open terrain. – – HASTE!
M.H.C. 28-29 – When we embarked on the Zelika R project, the idea of creating a Baja version wasn’t initially on our radar. However, when the concept of developing the vehicle in two distinct form factors arose, we couldn’t resist the opportunity. Instantly, we envisioned the modifications and expansions required to accommodate the thrill of tearing through open terrain. – – HASTE!
M.H.C. WORLD PREMIER – GROUP-C /// PROTOTYPES /// 021-022 – The wait if finally over! After nearly a year of long days, nights, weekends and every spare moment we could lend to the project we are finally ready to reveal our next two M.H.C. builds. These builds mean so much to us as they are crafted and designed from our desire to learn, grow not only as artists but as people. Today marks the official release of M.H.C. build 021 AKA “THE AX1” and build 22 AKA “THE TRIAD”… can you guess which one is which? – We look forward to going into depth and detail on our design approach, philosophies in the coming weeks. If you are like us and enjoy art, design, automotive, cgi please be sure to follow the progress of M.H.C. on our official page @makehastecorp – PLEASE experience as intended at – makehastecorp.com – CREDITS – CGI by – @colorsponge @ashthorp Cinematography edit by – @ashthorp Score Sound design by – @aephmusic The Driver “Human” – @parrismullins Camera Assistant – @jasonencabo Special Thanks – @thethermalclub
CAL – 8 – The CAL-8 models were never fully realized before the fall of humanity. It was up to the remaining synthetics to finish the quest of its former creators and forge a device that could operate as a sheer brute in times of battle. Although it is missing various key intellectual components of the initial blueprint, its ability to consume and destroy were successfully implemented into its core mechanism. The lack of tactical assets is the main vulnerability of CAL-8, but no one can seem to surpass its brutal strength. – Executed – 2022 MP4 video 00:00:36 Sec 1920 x 1920 Pixels Edition 1 AVAILABLE Contact – [email protected]
CAL – 8 – The CAL-8 models were never fully realized before the fall of humanity. It was up to the remaining synthetics to finish the quest of its former creators and forge a device that could operate as a sheer brute in times of battle. Although it is missing various key intellectual components of the initial blueprint, its ability to consume and destroy were successfully implemented into its core mechanism. The lack of tactical assets is the main vulnerability of CAL-8, but no one can seem to surpass its brutal strength. – Executed – 2022 MP4 video 00:00:36 Sec 1920 x 1920 Pixels Edition 1 AVAILABLE Contact – [email protected]
CAL – 8 – The CAL-8 models were never fully realized before the fall of humanity. It was up to the remaining synthetics to finish the quest of its former creators and forge a device that could operate as a sheer brute in times of battle. Although it is missing various key intellectual components of the initial blueprint, its ability to consume and destroy were successfully implemented into its core mechanism. The lack of tactical assets is the main vulnerability of CAL-8, but no one can seem to surpass its brutal strength. – Executed – 2022 MP4 video 00:00:36 Sec 1920 x 1920 Pixels Edition 1 AVAILABLE Contact – [email protected]
CAL – 8 – The CAL-8 models were never fully realized before the fall of humanity. It was up to the remaining synthetics to finish the quest of its former creators and forge a device that could operate as a sheer brute in times of battle. Although it is missing various key intellectual components of the initial blueprint, its ability to consume and destroy were successfully implemented into its core mechanism. The lack of tactical assets is the main vulnerability of CAL-8, but no one can seem to surpass its brutal strength. – Executed – 2022 MP4 video 00:00:36 Sec 1920 x 1920 Pixels Edition 1 AVAILABLE Contact – [email protected]